Protecting Character Designs and Game Lore: Copyright Registration Strategies for International Game Studios (Philippines)

Protecting Character Designs and Game Lore: Copyright Registration Strategies for International Game Studios (Philippines)

Introduction: why character art and lore matter in local merchandising

International game studios often discover unauthorized Philippine-based merchandising (e.g., bootleg shirts, figurines, posters, stickers, trading cards, or online listings) using their character designsconcept art, and game lore. In many disputes, the most effective first step is to clearly identify what is protected by copyright (and what is not), then prepare evidence showing ownership and priority. Under Philippine law, copyright exists from the moment of creation and does not depend on registration, but registration and documentation can materially improve enforcement posture in takedowns, raids, border measures, and civil/criminal actions.

Governing law: the Intellectual Property Code and constitutional basis

The principal statute is the Intellectual Property Code of the Philippines (Republic Act No. 8293, effective 1998, as amended). It protects original intellectual creations in the literary and artistic domain from the moment of their creation, regardless of form, content, quality, or purpose (Republic Act No. 8293, 1997; Section 172). The Supreme Court has emphasized that copyright is a statutory right whose scope and duration are defined by law, and that copyright protection lasts only for the period provided by statute (Philippine Home Cable Holdings, Inc. v. Filipino Society of Composers, Authors & Publishers, Inc., G.R. No. 188933, 2023; citing the constitutional policy on IP protection).

What game studios can protect under copyright

For game studios, the most commonly copyrightable subject matter includes (1) character concept art and final character illustrations, (2) environment art, (3) promotional illustrations and posters, (4) comics and narrative text, (5) audiovisual works (cutscenes, trailers), and (6) computer programs. The IP Code explicitly includes drawings, paintings, works of art, pictorial illustrations and advertisements, audiovisual works, and computer programs among protected works (Republic Act No. 8293, 1997; Section 172).

What copyright does not protect: ideas, themes, and “mere concepts”

A frequent enforcement pitfall is asserting ownership over a general character archetype or a generic plot premise. Philippine doctrine follows the idea-expression distinction: the law protects the expression of an idea, not the idea itself. The Supreme Court has ruled that copyright belongs to the person who transforms an idea into a tangible medium of expression; someone who merely contributes concepts is not deemed an author and does not acquire copyright in the resulting work (Republic of the Philippines v. Heirs of Tupaz, et al., G.R. No. 197335, 2020).

Copyright vs. trademark for stopping unauthorized merchandising

Unauthorized merchandising often involves both (a) using the character artwork and (b) using the brand identifiers(game title, studio name, logos). Copyright and trademark protect different interests and operate differently. The Supreme Court has reiterated that trademark rights are distinct from copyright over a design or stylization embodied in a mark, and that obtaining copyright over a stylized design does not automatically confer trademark ownership (Cymar International, Inc. v. Farling Industrial Co., Ltd., G.R. Nos. 177974/206121/219072/228802, 2022).

For merch enforcement: copyright is typically strongest against copying of the character illustration itself; trademark is typically strongest against use of names/logos as source identifiers. Many successful enforcement programs use both.

Where protection applies: works of foreign studios and “points of attachment”

International studios usually ask whether Philippine law can protect foreign-created characters and lore. The IP Code applies to several categories, including works of authors who are Philippine nationals or habitual residents, works first published in the Philippines, and works first published abroad but also published in the Philippines within 30 days. Importantly, Philippine law also applies to works protected by virtue of international conventions or agreements to which the Philippines is a party (Republic Act No. 8293, 1997; Section 221).

In planning enforcement, studios should be ready to document how their works fall within these points of attachment (e.g., publication details, treaty-based protection, or other qualifying connections).

Is copyright registration required in the Philippines?

No. Copyright protection exists from creation (Republic Act No. 8293, 1997; Section 172). However, registration (or comparable official recordation and evidence packages) can still be highly useful because it helps establish dates, authorship/ownership assertions, and a clean dossier for enforcement partners.

Registration strategy: what to register (and how to bundle game assets)

For international studios aiming to deter unauthorized local merchandising, a sensible registration-and-documentation plan usually focuses on the assets most frequently copied on merchandise and listings:

Recommended priority list (copyright-focused):

1) Character art “hero set”
Register or document the most commercially exploited character illustrations: front/back turnaround sheets, signature poses, and promotional key art. These are typically what counterfeiters print.

2) Official promotional artworks and posters
Merch sellers often scrape these from social media, trailers, and press kits.

3) Art bible / style guide excerpts
If you maintain official design sheets showing distinctive combinations of features, colorways, accessories, and insignia, these can help show originality and copying patterns.

4) Lore content expressed in fixed form
Quest text, codex entries, comics, short stories, and cinematic scripts are protectable as written works. A “world concept” is not protected, but the specific text is.

Document package: what to prepare to support enforcement

Even when the studio registers, enforcement is won or lost on evidence quality. A Philippines-ready pack often includes:

Authorship and ownership chain
Assignments, work-for-hire equivalents, contractor agreements, and IP clauses showing the studio owns the artwork and narrative text.

Creation and publication timeline
Dated source files, version history, repository logs, and official release materials.

Representative copies
Clear, high-resolution copies of the character art and the allegedly infringing merch/listings for side-by-side comparison.

Enforcement matrix
A short internal memo identifying which asset corresponds to which product line, and who the internal rightsholder contact is.

Typical infringement scenarios in the Philippines (and what to do first)

Scenario A: online marketplace listings
Unauthorized sellers offer shirts/prints using exact character art. First actions typically include evidence capture (screenshots with URLs/time stamps), then takedown requests supported by ownership proof and representative copies.

Scenario B: physical retail or event booths
Bootleg items sold in stalls or conventions. First actions usually focus on test buys, photos, seller identity details, and counsel-led coordination for next steps.

Scenario C: “inspired” merch
Sellers claim the art is “fan-made” but closely tracks signature features and distinctive visual expression. This is where well-documented original art and a clean chain-of-title matters most, and where the idea-expression distinction must be managed carefully (Republic of the Philippines v. Heirs of Tupaz, et al., G.R. No. 197335, 2020).

Duration of protection: planning long-term brand and merch control

Copyright term depends on the type of work and authorship situation. As a general rule, copyright in works under the IP Code is protected during the author’s life and for 50 years after death (Republic Act No. 8293, 1997; Section 213). This matters for studios using multiple artists over time, and for older titles where rights management and authorship records can become fragmented.

Quick reference table: what is protectable for character designs and lore

Table: Protectability under Philippine copyright law (high-level)

AssetGenerally protected by copyright?Notes for merch enforcement
Final character illustration / key artYesUsually the strongest evidence when copied onto shirts, prints, stickers.
Concept art variants and turnaroundsYesHelpful to show originality and evolution; use representative registration/documentation.
Character “idea” (e.g., “cyberpunk ninja”) or tropeNoIdeas are not protected; focus on concrete visual expression and fixed text.
Lore text (codex entries, scripts, comics)YesProtects the text itself; a general world premise remains unprotected.
Game title/logo used on goodsNot primarily (copyright)Often better handled as trademark; copyright may cover stylized logo art (Cymar International, Inc. v. Farling Industrial Co., Ltd., G.R. Nos. 177974/206121/219072/228802, 2022).

Enforcement notes: using Supreme Court doctrine to frame allegations

When preparing enforcement communications or pleadings, it is often effective to anchor claims on statutory scope and recognized rights. The Supreme Court has emphasized that copyright is statutory and bounded by the IP Code (Philippine Home Cable Holdings, Inc. v. Filipino Society of Composers, Authors & Publishers, Inc., G.R. No. 188933, 2023). For “lore theft” disputes, ensure your claim targets the copied expression (text, art, audiovisual content), not the underlying idea (Republic of the Philippines v. Heirs of Tupaz, et al., G.R. No. 197335, 2020).

Final observations and recommendations

1) Treat registration as an evidence tool, not as the source of rights. Your rights arise upon creation, but a Philippine-ready record set can shorten enforcement timelines (Republic Act No. 8293, 1997; Section 172).

2) Register and document the “hero assets” most likely to be printed. Focus on key character art, posters, and promotional illustrations that counterfeiters copy.

3) Build a clean chain-of-title. Ensure contractor and studio arrangements clearly vest rights in the studio, and keep organized creation logs.

4) Separate copyright claims from trademark claims. If the dispute involves names/logos as source identifiers, consider trademark action alongside copyright; they protect different interests (Cymar International, Inc. v. Farling Industrial Co., Ltd., G.R. Nos. 177974/206121/219072/228802, 2022).

5) Draft infringement complaints around expression. For lore disputes, quote and compare specific text passages or defined visual elements, avoiding reliance on general themes (Republic of the Philippines v. Heirs of Tupaz, et al., G.R. No. 197335, 2020).

About Nicolas and De Vega Law Offices

 Nicolas and de Vega Law Offices is a full-service law firm in the Philippines.  You may visit us at the 16th Flr., Suite 1607 AIC Burgundy Empire Tower, ADB Ave., Ortigas Center, 1605 Pasig City, Metro Manila, Philippines.  You may also call us at +632 84706126, +632 84706130, +632 84016392 or e-mail us at [email protected]. Visit our website https://ndvlaw.com.

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