Preventing Esports Trademark Infringement: Securing Team Names and Logos Before International Tournaments (Philippines)
Introduction: Why foreign esports teams should register in the Philippines before tournaments
International esports tournaments in the Philippines create a short but high-value window for merchandise sales, sponsorship activations, pop-up events, and online marketing targeted at Filipino fans. That same window also attracts local impersonators who may attempt to register a team name or logo first, then use registration to threaten legitimate sellers, block imports, or redirect revenues. Philippine trademark law is registration-centered: rights in a mark are generally acquired through valid registration under Republic Act No. 8293, otherwise known as the Intellectual Property Code of the Philippines (1997) (the “IP Code”).
Governing law: the IP Code (Republic Act No. 8293)
For modern trademark protection and enforcement, the controlling statute is the Intellectual Property Code of the Philippines (Republic Act No. 8293, 1997). Older trademark statutes (e.g., Republic Act No. 166 and earlier laws) have been replaced in practice by the IP Code for current registrations and enforcement mechanisms; the Philippines now relies on IPOPHL processes and IP Code remedies.
Why trademark registration matters for esports branding
In the Philippines, a registered trademark owner has the exclusive right to prevent others from using identical or similar signs for identical or similar goods or services where such use results in a likelihood of confusion. Where an identical sign is used for identical goods or services, confusion is presumed. This is codified in Section 147 of the IP Code (Republic Act No. 8293, 1997).
For esports, this covers the practical realities of team branding—team names, logos, stylized lettering, and sometimes even slogans—when used on jerseys, apparel, peripherals, collectibles, event promotions, online stores, livestream overlays, and sponsor tie-ins.
Common hijacking scenarios during international tournaments
Foreign esports teams should expect these recurring patterns:
- Local first-filer registers the team name/logo with IPOPHL before the tournament, then sends takedown letters or threatens lawsuits to block legitimate merch.
- Pop-up booths and online sellers sell confusingly similar jerseys and caps using the team’s logo or a near-copy.
- “Fan pages” convert into commercial pages and use the team mark as a store brand, implying affiliation.
- Distributor disputes arise when an alleged “exclusive licensee” claims rights based on a local filing.
What can and cannot be registered: basic registrability rules
Section 123 of the IP Code (Republic Act No. 8293, 1997) lists marks that cannot be registered, including marks that are immoral or deceptive, marks that use official flags or insignia, and (most relevant for esports) marks that are identical or confusingly similar to earlier marks for the same or closely related goods/services.
This is the legal backbone for opposing a local impersonator’s application and for blocking applications that ride on a team’s established identity.
Good faith still matters: first-to-file is not a shield for bad-faith registrations
While the Philippines uses a registration-based system, the Supreme Court has emphasized that trademark registration must be in good faith. In Lim, et al. v. See (G.R. No. 193569, 2023), the Court held that the first-to-file concept does not protect an applicant who knew of another’s prior creation or use and registered the mark in bad faith. A bad-faith registration is void and does not confer ownership.
For foreign teams, this is important when a local party files shortly before an event, with knowledge of the team’s global presence and branding, then claims “ownership” to monetize merchandise.
Foreign teams can sue even without doing business locally
A frequent misconception is that a foreign team cannot enforce rights in the Philippines unless it is licensed to do business here. Section 160 of the IP Code (Republic Act No. 8293, 1997) expressly allows a foreign national or juridical person who meets statutory requirements to bring civil or administrative actions for opposition, cancellation, infringement, unfair competition, or related claims—even if not engaged in business in the Philippines and even if not licensed to do business locally.
Infringement standard: likelihood of confusion and the “dominancy test”
Philippine trademark disputes often turn on whether the accused mark is likely to cause confusion. In Nestle, S.A. v. Dy(G.R. No. 172276, 2010), the Supreme Court reiterated that the test of dominancy is the primary standard in assessing infringement—focusing on the main, prevalent, or essential features of the competing marks that could cause confusion. For esports, this commonly means the prominent word portion of the team name, the primary device/logo element, and overall commercial impression on jerseys and online listings.
Steps foreign esports teams should take before entering the Philippine tournament market
Below is a compliance-oriented checklist geared toward preventing local hijacking before a major tournament:
| Step | What to do | Why it helps |
|---|---|---|
| 1. Clearance search | Search for identical or confusingly similar marks that could block filing | Reduces risk of refusal under IP Code registrability rules (Republic Act No. 8293, 1997) |
| 2. File for trademark registration early | File the team name (word mark) and logo (device mark) separately where appropriate | Positions the team as the rightful registrant and discourages impersonators |
| 3. Cover merchandise and promotions | Ensure the filing covers goods/services relevant to esports merchandising and tournament marketing | Supports enforcement against fake jerseys, caps, and online promotions based on likelihood of confusion (Republic Act No. 8293, 1997) |
| 4. Prepare enforcement playbook | Compile brand assets, proof of ownership, and evidence of global use and reputation | Supports opposition/cancellation and confusion analysis under Supreme Court standards (e.g., G.R. No. 172276, 2010) |
| 5. Monitor filings and local sellers | Watch for new applications and suspicious marketplace listings before and during the event | Early detection allows faster opposition or takedown strategy |
How to respond if someone files or registers your esports brand locally
If a local party files first or claims it “owns” your mark in the Philippines, common responses include:
- Opposition against a pending application based on confusing similarity, prior rights, and other statutory grounds under the IP Code (Republic Act No. 8293, 1997).
- Cancellation if a registration is granted, particularly where evidence supports bad faith as recognized in Lim, et al. v. See (G.R. No. 193569, 2023).
- Infringement and related actions where the registrant or sellers use identical/similar marks on identical/similar goods and confusion is likely or presumed (Section 147, IP Code, Republic Act No. 8293, 1997).
Where the dispute includes “look-alike” branding, confusion analysis typically focuses on the dominant visual and word elements, consistent with Nestle, S.A. v. Dy (G.R. No. 172276, 2010).
Typical evidence that helps foreign teams in Philippine disputes
Foreign teams should preserve documentation early. Commonly helpful materials include:
- Original creation files (logo design source files, branding guidelines, dated approvals).
- International use records (official store pages, tournament posters, sponsor decks, press releases).
- Sales and marketing proof showing public association of the mark with the team.
- Evidence of the impersonator’s intent (timing of filing near the tournament, copied artwork, admissions, supplier invoices).
These materials are often decisive when challenging a bad-faith registration or showing confusing similarity.
Practical advice for teams, managers, and tournament partners
For tournament organizers, sponsors, and venue partners, it is worth requiring participating teams to submit proof of trademark filings (or at least clearance and filing plans) as part of merchandising and brand activation approvals. For teams, it is safer to treat the Philippines as a jurisdiction where registration should be done ahead of arrival, rather than waiting until a dispute breaks out during event week.
If local merchandising is planned, teams should also formalize distribution arrangements in writing and confirm that any local partner files trademarks only in the team’s name (or under a controlled arrangement) to prevent later ownership disputes.
Conclusion: reduce hijacking risk by filing early and enforcing consistently
Foreign esports teams can substantially reduce the risk of local impersonators hijacking merchandise sales by filing Philippine trademark applications for team names and logos before international tournaments. The IP Code gives strong rights to registered owners and provides remedies against confusingly similar use, while Supreme Court decisions recognize that registration must be in good faith and that confusion is assessed by dominant features. Early filing, monitoring, and prepared enforcement steps are the most reliable measures to protect tournament revenue and brand integrity in the Philippines.
About Nicolas and De Vega Law Offices
Nicolas and de Vega Law Offices is a full-service law firm in the Philippines. You may visit us at the 16th Flr., Suite 1607 AIC Burgundy Empire Tower, ADB Ave., Ortigas Center, 1605 Pasig City, Metro Manila, Philippines. You may also call us at +632 84706126, +632 84706130, +632 84016392 or e-mail us at [email protected]. Visit our website https://ndvlaw.com.

